//==============================================================================
// Kel'Thuzad_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle Kelthuzad BirthSFX
      }
   }
}
//==============================================================================
define BlueGlowSFX
{
   set hotspot
   {
      version
      {
         VisualParticle Kelthuzad BlueGlowSFX
      }
   }
}
//==============================================================================
define SmokeSFX
{
   set hotspot
   {
      version
      {
         VisualParticle Kelthuzad SmokeSFX
      }
   }
}
//==============================================================================
define SummonSFX
{
   set hotspot
   {
      version
      {
         Visualparticle Scenario U Shade Kill Touch
      }
   }
}
//==============================================================================
define ChargeSFX
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades torch convert
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Kelthuzad3_birth
                                Connect ATTACHPOINT BirthSFX hotspot
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Kelthuzad_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Kelthuzad_walkA
         }
			version
         {
			        VisualGranny Kelthuzad_walkB
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Kelthuzad_boredA
         }
			version
         {
			        VisualGranny Kelthuzad_boredB
         }
			version
         {
			        VisualGranny Kelthuzad_boredC
	 }
			version
         {
			        VisualGranny Kelthuzad_taunt
				tag SpecificSoundSet 0.01 false KelthuzadTauntSFX checkVisible
	 }
			version
         {
			        VisualGranny KelthuzadBiggles_dance
				tag SpecificSoundSet 0.01 false KelthuzadDanceSFX checkVisible
         }
			version
         {
			        VisualGranny KelthuzadBiggles2_victory
	 }
      }
   }
}
//==============================================================================
anim RangedAttack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny KelthuzadLP1_rangedAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true
	       tag Attack 0.70 true   
               tag SpecificSoundSet 0.15 false KelthuzadAttackSFX checkVisible
	       tag SpecificSoundSet 0.65 false KelthuzadAttackSFX checkVisible
	       Connect rightfoot BlueGlowSFX hotspot
	       Connect rightfoot SmokeSFX hotspot    
               Connect leftfoot BlueGlowSFX hotspot
	       Connect leftfoot SmokeSFX hotspot     
//-- end auto generated section
		
         }
			version
         {
				VisualGranny KelthuzadLP2_rangedAttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true
	       tag Attack 0.70 true   
               tag SpecificSoundSet 0.15 false KelthuzadAttackSFX checkVisible
	       tag SpecificSoundSet 0.65 false KelthuzadAttackSFX checkVisible
	       Connect rightfoot BlueGlowSFX hotspot
	       Connect rightfoot SmokeSFX hotspot    
               Connect leftfoot BlueGlowSFX hotspot
	       Connect leftfoot SmokeSFX hotspot       
//-- end auto generated section
         
         }
			version
         {
				VisualGranny KelthuzadLP3_rangedAttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true
	       tag Attack 0.70 true   
               tag SpecificSoundSet 0.15 false KelthuzadAttackSFX checkVisible
	       tag SpecificSoundSet 0.65 false KelthuzadAttackSFX checkVisible
	       Connect rightfoot BlueGlowSFX hotspot
	       Connect rightfoot SmokeSFX hotspot    
               Connect leftfoot BlueGlowSFX hotspot
	       Connect leftfoot SmokeSFX hotspot      
//-- end auto generated section
         
         }
			version
         {
				VisualGranny KelthuzadLP4_rangedAttackD
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.20 true
	       tag Attack 0.70 true   
               tag SpecificSoundSet 0.15 false KelthuzadAttackSFX checkVisible
	       tag SpecificSoundSet 0.65 false KelthuzadAttackSFX checkVisible
	       Connect rightfoot BlueGlowSFX hotspot
	       Connect rightfoot SmokeSFX hotspot    
               Connect leftfoot BlueGlowSFX hotspot
	       Connect leftfoot SmokeSFX hotspot     
//-- end auto generated section

         }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny KelthuzadUrn_death
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Kelthuzad_flail
	 }
      }
   }
}
//==============================================================================
anim Build
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Kelthuzad2_summonA
				Connect righthand SummonSFX hotspot
				tag SpecificSoundSet 0.08 false WingsLarge checkVisible
         }
			version
         {
			        VisualGranny Kelthuzad2_summonB
				Connect righthand SummonSFX hotspot
				Connect lefthand SummonSFX hotspot
				tag SpecificSoundSet 0.08 false WingsLarge checkVisible
         }
      }
   }
}
//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Kelthuzad2_charge
				Connect righthand ChargeSFX hotspot
				Connect lefthand ChargeSFX hotspot
				tag Attack 0.13 true   
               			tag SpecificSoundSet 0.13 false CrystalSpikesSFX checkVisible
				tag FootstepRight 0.13 true 
         }
      }
   }
}